Return to Hatyy's
I barely managed finish this project in time for the gamejam. I'm too tired to write a description at the moment. Instead I'll just tell you how to deal with each of animatronics.
Lightlui - when music plays close the right door. If the music doesn't sound right, it's probably because Lightlui is attacking the left door so close it instead. (closing the wrong door or shining the light at them will end you).
Cursor - he has four distinct routes that he takes at random, keep track of him on cameras to figure out which door he'll attack. (he sometimes rushes at you, moving every 3 seconds)
Hatyy - close every door and hope they don't kill you. (once they lose their legs their attacks will be clockwise and counter-clockwise rather than on all doors at once)
MrFish - water the fish.
SADHQ - SADHQ attacks the cameras, if you hear noise find SADHQ and purge them. (you have seven seconds to find SADHQ, SADHQ will reappear 4 seconds later.)
The mechanical doors will shut down from overuse, though there's not much need to keep them closed for long as the threats retreat instantly.
"Shortly after the terrible fire at Hatyy's, mage was sent to salvage all the animatronics he could by SADHQ Incorporated. However the decay of damage of the building, as well as the damaged systems of the animatronics caused the conditions to be lethal. Are the old friends worth salvaging, or are some thing better left to be forgotten?"
Controls: wasd to look around, spacebar to open cameras. The rest is entirely clicking with a mouse.
| Published | 3 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Author | mage2051 |
| Genre | Survival |
| Made with | Godot |
| Tags | Survival Horror |
| Content | No generative AI was used |
